/*
 * $Header: RCS/sprite_file.h,v 1.2 91/02/02 15:18:52 sp Exp $
 */
/* since sprite allows infinite number of file descriptors, there's
   no need to reuse file descriptors.   fd.c and fd.h therefore are
   not used */ 


#ifndef SpIncluded         /* include this file only once */
#define SpIncluded 1

#define FileSeek(x, y, z) lseek(x, y, z)
#define FileRead(x, y, z) read(x, y, z)
#define FileWrite(x, y, z) write(x, y, z)
#define FileNameOpenFile(x, y, z) open(x, y, z)
#define FileClose(x) close(x)
#define FileSync(x) fsync(x)
#define FileTell(x) ftell(x)
#define AllocateFile()  
#define AllocateFiles(x)
#define FreeFile()
#define FreeFiles(x)

#endif /* !defined(SpIncluded) */
